pokemon-rogue-battle
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    Tag to manage execution of delayed attacks, such as MoveId.FUTURE_SIGHT or MoveId.DOOM_DESIRE.
    Delayed attacks do nothing for the first several turns after use (including the turn the move is used), triggering against a certain slot after the turn count has elapsed.

    Hierarchy (View Summary)

    Implements

    • DelayedAttackArgs
    Index

    Constructors

    Properties

    sourceId: number

    The PID of the Pokemon having created this effect.

    sourceMove: MoveId

    The MoveId that created this attack.

    tagType: DELAYED_ATTACK = PositionalTagType.DELAYED_ATTACK

    This tag's type

    targetIndex: BattlerIndex

    The BattlerIndex targeted by this effect.

    turnCount: number

    The number of turns remaining until this tag's activation.
    Decremented by 1 at the end of each turn until reaching 0, at which point it will trigger the tag's effects and be removed.

    Methods