The name of the RenderNode.
The manager that owns this RenderNode.
The manager that owns this RenderNode.
The name of the RenderNode.
By default this is an empty method hook that you can override and use in your own custom render nodes.
This method is called at the start of the run method.
Don't forget to call it in your custom method.
The context currently in use.
By default this is an empty method hook that you can override and use in your own custom render nodes.
This method is called at the end of the run method.
Don't forget to call it in your custom method.
The context currently in use.
Run the RenderNode. This is a stub method that should be overridden by the specific implementation.
This method may be wrapped by setDebug.
Arguments to pass to the node. These will vary depending on the node.
Enables or disables debug reporting for this node.
When enabled, the run method is replaced with a wrapper that pushes
the node's name onto the manager's debug stack before execution and pops
it afterwards, allowing the renderer to track which nodes are active.
The original run implementation is preserved in _run.
When disabled, the original run method is restored and _run is cleared.
Whether to report debug information.
RenderNode