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    Class WebGLAttribLocationWrapper

    Wrapper for a WebGL attribute location, containing all the information that was used to create it.

    A WebGLAttribLocation should never be exposed outside the WebGLRenderer, so the WebGLRenderer can handle context loss and other events without other systems having to be aware of it. Always use WebGLAttribLocationWrapper instead.

    Index

    Constructors

    Properties

    The WebGLRenderingContext that owns this location.

    name: string

    The name of this location, as defined in the shader source code.

    The WebGLProgram that this location refers to.

    webGLAttribLocation: number

    The WebGLAttribLocation being wrapped by this class.

    This property could change at any time. Therefore, you should never store a reference to this value. It should only be passed directly to the WebGL API for drawing.

    Methods

    • Creates the WebGLAttribLocation.

      Returns void

    • Destroys this WebGLAttribLocationWrapper.

      Returns void