PokéRogue
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    A basic abstract class to act as a holder and processor for UI elements.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    active: boolean = false
    awaitingActionInput: boolean
    COLUMNS: 11
    cursor: number = 0
    cursorObj: Image
    eggDateText: Text
    eggGachaInfoText: Text
    eggHatchWavesText: Text
    eggIcons: Sprite[]
    eggListContainer: Container
    eggListIconContainer: Container
    eggListMessageBoxContainer: Container
    eggNameText: Text
    eggSprite: Sprite
    iconAnimHandler: PokemonIconAnimHelper
    message: Text
    mode: number | null
    onActionInput: AnyFn | null
    pendingPrompt: boolean
    prompt: Sprite
    ROWS: 9
    scrollGridHandler: ScrollableGridHelper
    textCallbackTimer: TimerEvent | null
    textTimer: TimerEvent | null
    tutorialActive: boolean = false
    tutorialOverlay: Rectangle

    Methods

    • Update the information panel with the information of the given egg

      Parameters

      • index: number

        which egg in the list to display the info for

      Returns void

    • Parameters

      • text: string
      • Optional_name: string
      • Optionaldelay: number | null
      • Optionalcallback: (() => void) | null
      • OptionalcallbackDelay: number | null
      • Optionalprompt: boolean | null
      • OptionalpromptDelay: number | null

      Returns void

    • Parameters

      • text: string
      • Optionaldelay: number | null
      • Optionalcallback: (() => void) | null
      • OptionalcallbackDelay: number | null
      • Optionalprompt: boolean | null
      • OptionalpromptDelay: number | null

      Returns void