Protected
awaitingPrivate
Readonly
COLUMNSProtected
cursorPrivate
cursorPrivate
eggPrivate
eggPrivate
eggPrivate
eggPrivate
eggPrivate
eggPrivate
eggPrivate
eggPrivate
eggPrivate
iconProtected
modeProtected
onPrivate
Readonly
ROWSPrivate
scrollProtected
textProtected
textTo be implemented by individual handlers when necessary to free memory Called when BattleScene is reset
Private
initCreate the grid of egg icons to display
Add the sprite to be displayed at the end of messages with prompts
the container to add the sprite to
Create a semi transparent overlay that will get shown during tutorials
the container to add the overlay to
Private
setUpdate the information panel with the information of the given egg
which egg in the list to display the info for
Protected
setChanges the style of the mouse cursor.
cursor style to apply
Optional
_name: stringOptional
delay: null | numberOptional
callback: null | FunctionOptional
callbackDelay: null | numberOptional
prompt: null | booleanOptional
promptDelay: null | numberOptional
callback: null | FunctionOptional
callbackDelay: null | numberOptional
delay: null | numberOptional
callback: null | FunctionOptional
callbackDelay: null | numberOptional
prompt: null | booleanOptional
promptDelay: null | numberPrivate
updateShow the grid of egg icons
A basic abstract class to act as a holder and processor for UI elements.