Protected
awaitingPrivate
blockused to add a delay before which it is not possible to exit the summary
Protected
cursorPrivate
cursorPrivate
eggPrivate
eggholds all elements in the scene
Private
eggReadonly
eventAllows subscribers to listen for events
Current Events:
Private
iconhandles jumping animations for the pokemon sprite icons
Private
infohatch info container that displays the current pokemon / hatch (main element on left hand side)
Protected
modeProtected
onPrivate
pokemonlist of the containers added to pokemonIconsContainer for easier access
Private
pokemoncontainer for the each pokemon sprites and icons
Private
scrollPrivate
summaryholds the icon containers and info container
Protected
textProtected
textTo be implemented by individual handlers when necessary to free memory Called when BattleScene is reset
Add the sprite to be displayed at the end of messages with prompts
the container to add the sprite to
Create a semi transparent overlay that will get shown during tutorials
the container to add the overlay to
Protected
setChanges the style of the mouse cursor.
cursor style to apply
EggHatchData[][] args[0]: list of EggHatchData for each egg/pokemon hatched
Optional
_name: stringOptional
delay: null | numberOptional
callback: null | FunctionOptional
callbackDelay: null | numberOptional
prompt: null | booleanOptional
promptDelay: null | numberOptional
callback: null | FunctionOptional
callbackDelay: null | numberOptional
delay: null | numberOptional
callback: null | FunctionOptional
callbackDelay: null | numberOptional
prompt: null | booleanOptional
promptDelay: null | numberPrivate
updateShow the grid of Pokemon icons
UI Handler for the egg summary. Handles navigation and display of each pokemon as a list Also handles display of the pokemon-hatch-info-container