PokéRogue
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    A basic abstract class to act as a holder and processor for UI elements.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    active: boolean = false
    blockInput: boolean = true
    cursor: number = 0
    cursorContainer: Container
    cursorObj?: Image
    descriptionContainer: Container
    descriptionScrollTween?: Tween
    descriptionWindow: NineSlice
    dexProgressContainer: Container
    dexProgressWindow: NineSlice
    encounterOptions: MysteryEncounterOption[] = []
    mode: null | number
    optionsContainer: Container
    optionScrollTweens: (null | Tween)[] = ...
    optionsMeetsReqs: boolean[]
    overrideSettings?: OptionSelectSettings
    rarityBall: Sprite
    showDexProgress: boolean = false
    tooltipContainer: Container
    tooltipScrollTween?: Tween
    tooltipWindow: NineSlice
    viewPartyIndex: number = 0
    viewPartyXPosition: number = 0

    Methods

    • When ME UI first displays, the option buttons will be disabled temporarily to prevent player accidentally clicking through hastily This method is automatically called after a short delay but can also be called manually

      Returns void