Protected
awaitingPrivate
blockProtected
cursorPrivate
fieldPrivate
iconPrivate
lastPrivate
lastPrivate
lastPrivate
localizedProtected
modePrivate
movePrivate
moveProtected
onPrivate
optionsPrivate
optionsThis is only public for test/ui/transfer-item.test.ts
Private
optionsPrivate
optionsPrivate
optionsPrivate
optionsPrivate
optionsPrivate
optionsPrivate
partyPrivate
partyPrivate
partyPrivate
partyPrivate
partyPrivate
partyPrivate
partyPrivate
partyPrivate
selectPrivate
selectPrivate
showProtected
textProtected
textPrivate
tmPrivate
transferWhether to transfer all items
Private
transferPrivate
transferPrivate
transferPrivate
transferCurrent quantity selection for every item held by the pokemon selected for the transfer
Private
transferStack size of every item that the selected pokemon is holding
Static
NoPrivate
addPrivate
addPrivate
allowPrivate
allowTo be implemented by individual handlers when necessary to free memory Called when BattleScene is reset
Private
doPrivate
FilterFor consistency reasons, this looks like the above filters. However this is used only internally and is always enforced for switching.
The pokemon to check.
Private
getPrivate
getPrivate
getAdd the sprite to be displayed at the end of messages with prompts
the container to add the sprite to
Create a semi transparent overlay that will get shown during tutorials
the container to add the overlay to
Private
isPrivate
isReturn whether this UI handler is responsible for managing items. Used to ensure proper placement of mode toggle buttons in the UI, etc.
Whether the current handler is responsible for managing items.
Private
movePrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processPrivate
processProtected
setChanges the style of the mouse cursor.
cursor style to apply
Private
setOptional
_name: stringOptional
delay: null | numberOptional
callback: null | FunctionOptional
callbackDelay: null | numberOptional
prompt: null | booleanOptional
promptDelay: null | numberOptional
callback: null | FunctionOptional
callbackDelay: null | numberOptional
delay: null | numberOptional
callback: null | FunctionOptional
callbackDelay: null | numberOptional
prompt: null | booleanOptional
promptDelay: null | numberPrivate
updatePrivate
updatePrivate
updatePrivate
updatePrivate
Static
FilterPrivate
Static
FilterStatic
FilterStatic
FilterStatic
Filter
A basic abstract class to act as a holder and processor for UI elements.