Protected
buttonProtected
buttonProtected
buttonProtected
cursorPrivate
Readonly
maxPrivate
Readonly
minProtected
modalProtected
modalProtected
modePrivate
Readonly
randPrivate
reconnectPrivate
reconnectProtected
titleProtected
addAdds a hover effect to a game object which changes the cursor to a pointer
and tints it slighly
the game object to add hover events/effects to
To be implemented by individual handlers when necessary to free memory Called when BattleScene is reset
Protected
setChanges the style of the mouse cursor.
cursor style to apply
Optional
config: ModalConfig
A basic abstract class to act as a holder and processor for UI elements.