Optional
colorPrivate
phaserPrivate
scenePrivate
splitPrivate
texturePrivate
wordOptional
_context: anySets the position of this Game Object.
Optional
_x: numberOptional
_y: numberOptional
_z: numberOptional
_w: numberOptional
_delay: null | numberOptional
callback: null | FunctionOptional
_callbackDelay: null | numberOptional
_prompt: null | booleanOptional
_promptDelay: null | number
Runs the word wrap algorithm on the text, then returns an array of the lines