Modifies what level the AI pokemon are. UNIMPLEMENTED.
Modifies how many move slots the AI has. UNIMPLEMENTED.
Adds or modifies the fixed battles in a run
Modifies what the pokemon stats for Flip Stat Mode.
Modifies the game mode settings in some way. UNIMPLEMENTED.
Modifies what level AI pokemon can access a move. UNIMPLEMENTED.
Modifies what weight AI pokemon have when generating movesets. UNIMPLEMENTED.
Challenges which conditionally enable or disable automatic party healing during biome transitions
Modifies if a pokemon has its passive. UNIMPLEMENTED.
Challenges which validate whether a pokemon can be added to the player's party or not
Challenges which validate whether a pokemon is allowed to fuse or not
Challenges which limit which pokemon you can have in battle.
Challenges which validate whether particular moves can or cannot be used
Challenges which prevent recovery from fainting
Challenges which conditionally enable or disable the shop
Challenges which validate whether particular items are or are not sold in the shop
Challenges which modify what starters you can choose
Challenges which modify how many starter points you have
Challenges which modify your starters in some way
Challenges which modify how many starter points you have
Challenges which modify the starter data in starter select
Modifies the effectiveness of Type matchups in battle
Challenges which validate whether particular items will be given as a reward after a wave
An enum for all the challenge types. The parameter entries on these describe the parameters to use when calling the applyChallenges function.