PokéRogue
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    Interface Biome

    interface Biome {
        bgm?: string;
        biomeId: BiomeId;
        biomeLinks: BiomeLinks;
        pokemonPool: BiomePokemonPools;
        terrainPool: TerrainPool;
        trainerChance: number;
        trainerPool: TrainerPools;
        weatherPool: WeatherPool;
    }
    Index

    Properties

    bgm?: string

    A string representing the bgm of the biome. Only needed if the bgm name doesn't match the biome name.

    biomeId: BiomeId

    The biome's ID

    biomeLinks: BiomeLinks

    The biomes that can be travelled to from this biome

    pokemonPool: BiomePokemonPools

    A mapping of BiomePoolTier to TimeOfDay to SpeciesId representing the wild Pokemon that appear

    terrainPool: TerrainPool

    A mapping of TerrainType to weight for what terrain the biome will attempt to set upon entry

    trainerChance: number

    The chance of a trainer where trainerChance is the denominator. A value of 0 means no trainer

    trainerPool: TrainerPools

    A mapping of BiomePoolTier to a list of TrainerType representing the trainers that appear

    weatherPool: WeatherPool

    A mapping of WeatherType to weight for what weather the biome will attempt to set upon entry.

    The chance of sun is set to 0 if it is dusk/night