ReadonlyattackThe attack property of the DynamicsCompressorNode interface is a k-rate AudioParam representing the amount of time, in seconds, required to reduce the gain by 10 dB.
The channelCount property of the AudioNode interface represents an integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node.
The channelCountMode property of the AudioNode interface represents an enumerated value describing the way channels must be matched between the node's inputs and outputs.
The channelInterpretation property of the AudioNode interface represents an enumerated value describing how input channels are mapped to output channels when the number of inputs/outputs is different.
ReadonlycontextThe read-only context property of the the node is participating in.
ReadonlykneeThe knee property of the DynamicsCompressorNode interface is a k-rate AudioParam containing a decibel value representing the range above the threshold where the curve smoothly transitions to the compressed portion.
ReadonlynumberThe numberOfInputs property of the AudioNode interface returns the number of inputs feeding the node.
ReadonlynumberThe numberOfOutputs property of the AudioNode interface returns the number of outputs coming out of the node.
ReadonlyratioThe ratio property of the DynamicsCompressorNode interface Is a k-rate AudioParam representing the amount of change, in dB, needed in the input for a 1 dB change in the output.
ReadonlyreductionThe reduction read-only property of the DynamicsCompressorNode interface is a float representing the amount of gain reduction currently applied by the compressor to the signal.
ReadonlyreleaseThe release property of the DynamicsCompressorNode interface Is a k-rate AudioParam representing the amount of time, in seconds, required to increase the gain by 10 dB.
ReadonlythresholdThe threshold property of the DynamicsCompressorNode interface is a k-rate AudioParam representing the decibel value above which the compression will start taking effect.
The addEventListener() method of the EventTarget interface sets up a function that will be called whenever the specified event is delivered to the target.
Optionaloptions: boolean | AddEventListenerOptionsThe connect() method of the AudioNode interface lets you connect one of the node's outputs to a target, which may be either another AudioNode (thereby directing the sound data to the specified node) or an change the value of that parameter over time.
Optionaloutput: numberOptionalinput: numberOptionaloutput: numberThe disconnect() method of the AudioNode interface lets you disconnect one or more nodes from the node on which the method is called.
The dispatchEvent() method of the EventTarget sends an Event to the object, (synchronously) invoking the affected event listeners in the appropriate order.
The removeEventListener() method of the EventTarget interface removes an event listener previously registered with EventTarget.addEventListener() from the target.
Optionaloptions: boolean | EventListenerOptions
The
DynamicsCompressorNodeinterface provides a compression effect, which lowers the volume of the loudest parts of the signal in order to help prevent clipping and distortion that can occur when multiple sounds are played and multiplexed together at once.MDN Reference