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src/battle-scene
ICollisionData
Interface ICollisionData
interface
ICollisionData
{
axisBody
:
Body
;
axisNumber
:
number
;
bodyA
:
Body
;
bodyB
:
Body
;
collided
:
boolean
;
depth
:
number
;
friction
:
number
;
frictionStatic
:
number
;
inverseMass
:
number
;
normal
:
Vector
;
parentA
:
Body
;
parentB
:
Body
;
penetration
:
Vector
;
restitution
:
number
;
slop
:
number
;
supports
:
Vector
[]
;
tangent
:
Vector
;
}
Index
Properties
axis
Body
axis
Number
body
A
body
B
collided
depth
friction
friction
Static
inverse
Mass
normal
parent
A
parent
B
penetration
restitution
slop
supports
tangent
Properties
axis
Body
axisBody
:
Body
axis
Number
axisNumber
:
number
body
A
bodyA
:
Body
body
B
bodyB
:
Body
collided
collided
:
boolean
depth
depth
:
number
friction
friction
:
number
friction
Static
frictionStatic
:
number
inverse
Mass
inverseMass
:
number
normal
normal
:
Vector
parent
A
parentA
:
Body
parent
B
parentB
:
Body
penetration
penetration
:
Vector
restitution
restitution
:
number
slop
slop
:
number
supports
supports
:
Vector
[]
tangent
tangent
:
Vector
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Properties
axis
Body
axis
Number
body
A
body
B
collided
depth
friction
friction
Static
inverse
Mass
normal
parent
A
parent
B
penetration
restitution
slop
supports
tangent
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