An Audio Data object.
You can pass an array of these objects to the WebAudioSoundManager decodeAudio method to have it decode them all at once.
decodeAudio
The audio data, either a base64 encoded string, an audio media-type data uri, or an ArrayBuffer instance.
The string-based key to be used to reference the decoded audio in the audio cache.
An Audio Data object.
You can pass an array of these objects to the WebAudioSoundManager
decodeAudiomethod to have it decode them all at once.