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    Type Alias BatchHandlerQuadRenderOptions

    Options to configure shader capabilities for quad rendering.

    type BatchHandlerQuadRenderOptions = {
        alphaStrategy?: AlphaStrategy;
        lighting?: BatchHandlerQuadRenderOptionsLighting;
        multiTexturing?: boolean;
        smoothPixelArt?: boolean;
    }
    Index
    alphaStrategy?: AlphaStrategy

    The alpha strategy to use when rendering.

    How to treat lighting. If this object is defined, lighting will be activated, and multi-texturing disabled.

    multiTexturing?: boolean

    Whether to use multi-texturing.

    smoothPixelArt?: boolean

    Whether to use the smooth pixel art algorithm.