Const
Overrides can be added to this object to aid in testing different in-game situations.
Any override added here will be used instead of the value in DefaultOverrides.
DefaultOverrides
If an override name starts with "STARTING", it will only apply when a new run begins.
const overrides = { ABILITY_OVERRIDE: AbilityId.PROTEAN, PASSIVE_ABILITY_OVERRIDE: AbilityId.PIXILATE,} Copy
const overrides = { ABILITY_OVERRIDE: AbilityId.PROTEAN, PASSIVE_ABILITY_OVERRIDE: AbilityId.PIXILATE,}
Overrides can be added to this object to aid in testing different in-game situations.
Any override added here will be used instead of the value in
DefaultOverrides.If an override name starts with "STARTING", it will only apply when a new run begins.