Const
Overrides that are using when testing different in game situations
Any override added here will be used instead of the value in DefaultOverrides
DefaultOverrides
If an override name starts with "STARTING", it will only apply when a new run begins.
const overrides = { ABILITY_OVERRIDE: AbilityId.PROTEAN, PASSIVE_ABILITY_OVERRIDE: AbilityId.PIXILATE,} Copy
const overrides = { ABILITY_OVERRIDE: AbilityId.PROTEAN, PASSIVE_ABILITY_OVERRIDE: AbilityId.PIXILATE,}
Overrides that are using when testing different in game situations
Any override added here will be used instead of the value in
DefaultOverridesIf an override name starts with "STARTING", it will only apply when a new run begins.