pokemon-rogue-battle
    Preparing search index...

    Battler tag for effects that ground the source, allowing Ground-type moves to hit them.

    IGNORE_FLYING: Persistent grounding effects (i.e. from Smack Down and Thousand Waves)

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    isBatonPassable: boolean
    lapseTypes: BattlerTagLapseType[]
    sourceId?: number
    sourceMove: Moves
    turnCount: number

    Methods

    • Load the data for a given BattlerTag or JSON representation thereof. Should be inherited from by any battler tag with custom attributes.

      Parameters

      • source: any

        The battler tag to load

      Returns void