pokemon-rogue-battle
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    Telekinesis raises the target into the air for three turns and causes all moves used against the target (aside from OHKO moves) to hit the target unless the target is in a semi-invulnerable state from Fly/Dig. The first effect is provided by FloatingTag, the accuracy-bypass effect is provided by TelekinesisTag The effects of Telekinesis can be baton passed to a teammate.

    Hierarchy (View Summary)

    Index

    Constructors

    Properties

    isBatonPassable: boolean
    lapseTypes: BattlerTagLapseType[]
    sourceId?: number
    sourceMove: Moves
    turnCount: number

    Methods

    • Load the data for a given BattlerTag or JSON representation thereof. Should be inherited from by any battler tag with custom attributes.

      Parameters

      • source: any

        The battler tag to load

      Returns void