pokemon-rogue-battle
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    Will handle (in order):

    • Execute MysteryEncounter.onOptionSelect logic if it exists for the selected option

    It is important to point out that no phases are directly queued by any logic within this phase Any phase that is meant to follow this one MUST be queued via the onOptionSelect() logic of the selected option

    Hierarchy (View Summary)

    • Phase
      • MysteryEncounterOptionSelectedPhase
    Index

    Constructors

    Properties

    Methods

    Constructors

    Properties

    onOptionSelect: OptionPhaseCallback

    Methods

    • Will handle (in order):

      • Execute MysteryEncounter.onOptionSelect logic if it exists for the selected option

      It is important to point out that no phases are directly queued by any logic within this phase. Any phase that is meant to follow this one MUST be queued via the MysteryEncounter.onOptionSelect logic of the selected option.

      Returns void