ProtectedawaitingPrivateblockused to add a delay before which it is not possible to exit the summary
ProtectedcursorPrivatecursorPrivateeggPrivateeggholds all elements in the scene
PrivateeggReadonlyeventAllows subscribers to listen for events
Current Events:
Privateiconhandles jumping animations for the pokemon sprite icons
Privateinfohatch info container that displays the current pokemon / hatch (main element on left hand side)
ProtectedmodeProtectedonPrivatepokemonlist of the containers added to pokemonIconsContainer for easier access
Privatepokemoncontainer for the each pokemon sprites and icons
PrivatescrollPrivatesummaryholds the icon containers and info container
ProtectedtextProtectedtextTo be implemented by individual handlers when necessary to free memory Called when BattleScene is reset
Add the sprite to be displayed at the end of messages with prompts
the container to add the sprite to
Create a semi transparent overlay that will get shown during tutorials
the container to add the overlay to
ProtectedsetChanges the style of the mouse cursor.
cursor style to apply
EggHatchData[][] args[0]: list of EggHatchData for each egg/pokemon hatched
Optional_name: stringOptionaldelay: null | numberOptionalcallback: null | FunctionOptionalcallbackDelay: null | numberOptionalprompt: null | booleanOptionalpromptDelay: null | numberOptionalcallback: null | FunctionOptionalcallbackDelay: null | numberOptionaldelay: null | numberOptionalcallback: null | FunctionOptionalcallbackDelay: null | numberOptionalprompt: null | booleanOptionalpromptDelay: null | numberPrivateupdateShow the grid of Pokemon icons
UI Handler for the egg summary. Handles navigation and display of each pokemon as a list Also handles display of the pokemon-hatch-info-container