AbstractProtectedbuttonProtectedbuttonProtectedbuttonProtectedcancelProtectedcursorProtectededitingProtectederrorProtectedformProtectedinputProtectedinputsProtectedmodalProtectedmodalProtectedmodeProtectedsubmitProtectedtitleProtectedtweenProtectedaddAdds a hover effect to a game object which changes the cursor to a pointer and tints it slighly
the game object to add hover events/effects to
To be implemented by individual handlers when necessary to free memory Called when BattleScene is reset
AbstractgetOptionalconfig: ModalConfigOptionalconfig: ModalConfigAbstractgetGet configuration for all fields that should be part of the modal
Gets used by updateFields to add the proper text inputs and labels to the view
array of InputFieldConfig
AbstractgetOptionalconfig: ModalConfigAbstractgetOptionalconfig: ModalConfigAbstractgetOptionalconfig: ModalConfigProtectedsetChanges the style of the mouse cursor.
cursor style to apply
Optionalconfig: ModalConfigProtectedupdate
A basic abstract class to act as a holder and processor for UI elements.