ProtectedbuttonProtectedbuttonProtectedbuttonProtectedcursorPrivate ReadonlymaxPrivate ReadonlyminProtectedmodalProtectedmodalProtectedmodePrivate ReadonlyrandPrivatereconnectPrivatereconnectProtectedtitleProtectedaddAdds a hover effect to a game object which changes the cursor to a pointer and tints it slighly
the game object to add hover events/effects to
To be implemented by individual handlers when necessary to free memory Called when BattleScene is reset
ProtectedsetChanges the style of the mouse cursor.
cursor style to apply
Optionalconfig: ModalConfig
A basic abstract class to act as a holder and processor for UI elements.