pokemon-rogue-battle
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    Interface TurnMove

    interface TurnMove {
        ignorePP?: boolean;
        move: Moves;
        result?: MoveResult;
        targets: BattlerIndex[];
        turn?: number;
        virtual?: boolean;
    }
    Index

    Properties

    ignorePP?: boolean
    move: Moves
    result?: MoveResult
    targets: BattlerIndex[]
    turn?: number
    virtual?: boolean