PokéRogue
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    Stub class for Phaser.Textures.TextureManager

    Index

    Constructors

    Properties

    add: any
    displayList: any
    list: MockGameObject[] = []
    scene: any
    textures: Map<string, any>

    Methods

    • Parameters

      • x: any
      • y: any
      • texture: any
      • frame: any
      • width: any
      • height: any
      • leftWidth: any
      • rightWidth: any
      • topHeight: any
      • bottomHeight: any

      Returns MockNineslice