Provides methods for setting the mass of an Arcade Physics Body. This component
is mixed into Game Objects that use Arcade Physics. Mass influences how bodies
respond to collisions: a heavier body will exert more force on a lighter one,
affecting the resulting velocity changes during impact resolution.
Provides methods for setting the mass of an Arcade Physics Body. This component is mixed into Game Objects that use Arcade Physics. Mass influences how bodies respond to collisions: a heavier body will exert more force on a lighter one, affecting the resulting velocity changes during impact resolution.